With all the talk about E3 going on this week, discussions about Graphical Automated Multipurpose Environments (GAMEs) have been taking up most of our free time in the IT Department. Some of those discussions are actually relevant to the copier world.
In this post, we have decided to resurrect an old flash game, Z-Rox and throw it out there for folks to see.
This game showcases the way that a copier scans and produces images. It provides a relatively simple interface in which the player watches a single line of image data as if the actual image was crossing over one point, and then guesses what that image is. This is essentially the same process that digital copiers go through when they are compiling a scanned image into the copy that is produced. This one to
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two dimensional conversion is one that may make your head spin, but it is pretty cool to see that the common copier handles it so adroitly.
Click here to check this game out. It is produced by
Evil-Dog Productions, based in Montreal. They have a few things on the fire, so check out their site as well.
Special thanks to Evil-Dog and joshhunsaker for their work on this one.